When a spring thunderstorm approaches the city of Newark, the Ventura twins hope they’ll soon be heading back into the timestorm. But first, Beni and Janelly suspect there's something mysterious happening at Taíno Comics and Games.
In 1810, the Ventura twins search for the beat of three motherlands in a Wolof village in the Saint-Louis region of Senegal in West Africa. They meet Idrissa, who invites them to a baby-naming ceremony for his nephew.
After the Ventura twins return from their journey to nineteenth-century Senegal, they face unfinished business with their friends back home in twenty-first-century Newark.
The Ventura twins are sent to Guaynia, Borikén, in 1488 to carve the beat of three motherlands. They meet Aguey, a teen boy afraid to recite the Taíno creation tale at his village’s areíto.
The Venturas spend the day at a music festival in Branch Brook Park. Janelly does some solo investigating at Taíno Comics and Games. Datu joins Josie on a visit to her other store.
When the Ventura twins land inside La Academia de San Fernando in Madrid in 1852, they must find Francisco Oller, an art student who can help them with their quest.
Janelly finds a mysterious item hidden inside Taíno Comics and Games. Alexa, Beni, and Sonia join her investigation to uncover the identity of the person who hid the secret object.
Guaynia, Borikén, 1510: Aguey walks in the woods with his wife Karaya. They recall a simpler time before the Spanish arrived on the island and life as they knew it changed forever.